I talk about learning from good games AND from bad ones. Many people only learn from the good ones.
Videos I reference:
"Bad Games": https://www.youtube.com/watch?v=vp17yIB6Ijo
What Makes A Good Game: https://www.youtube.com/watch?v=_1jZuasGDn8
Learning Lessons From Failure: https://www.youtube.com/watch?v=Kh5JMp5_5nQ
Data On My Games: https://www.youtube.com/watch?v=fyu2DJBWPOc
I talk about the pros and cons of real time vs. turn based combat, and how you might want to choose one or the other for your game.
Videos I reference:
Arcanum Combat: Real Time vs Turn Based: https://youtu.be/-QUDeipApgU
First vs. Third Person: https://youtu.be/GBIdfazHxM4
Solo vs. Party: https://youtu.be/-cG8OfcFkew
I talk about the personal appeal of a post-apocalyptic setting for me to use in my games.
Videos I reference:
The Biggest Influences On Fallout: https://www.youtube.com/watch?v=Q8XTWJRBFeM
Sci-Fi vs. High Fantasy Settings: https://www.youtube.com/watch?v=6-HIryOehYo
Implementing Endgame Slides: https://www.youtube.com/watch?v=zjtctCu6VoI
I worked on the designs for the chanter, the cipher, and the monk.
Videos I reference:
Developing Pillars Of Eternity: https://www.youtube.com/watch?v=su5wE2C5UWM
Wildstar Class Summary (Nov 2008): https://www.youtube.com/watch?v=N68agdRYFb4
Here are the five lessons:
1. Have a goal (or two)
2. Don’t wait, do things now
3. Don’t be afraid to fail
4. Don’t care about what other people think
5. Do what you love, love what you do
I talk about making plans for your future game development career and why that's important.
Videos I reference:
Industry Changes: https://www.youtube.com/watch?v=68srUJOV3j4
Technology Changes Jobs: https://www.youtube.com/watch?v=7UGeI_fU5Lk
I talk about games being primarily about entertaining the player, whether thru fun, challenge, or interest. Everything else (art, story, social commentary) is secondary, but some people don't understand that.
I talk about why no task is too small for you to do if you really want to get into the game industry and make good games.
Videos I reference:
Leonard Boyarsky’s interview at AIAS Game Maker’s Notebook: https://youtu.be/izmSw_ZmQTA
How to Get a Job in the Game Industry: https://youtu.be/W8hesnidqqE
My First Professional Game: https://youtu.be/3nLc-pULEhw
Making Rags To Riches (1993): https://youtu.be/_aDdWpYcIok
Fallout Development Timeline: https://youtu.be/jHIabSKo26U
Sometimes this squirrel does not take her walnut and leave. Instead she has breakfast next to me (making quite the mess for me to clean up) and then has a second walnut to go.
I will not be posting videos on a Monday/Wednesday/Friday schedule anymore. Instead, my new videos will be posted irregularly, when I find the time to do so. The channel is staying up, all of the videos are staying up, and I will still be reading and responding to comments.
Video I reference:
Other Game Developer Channels: https://www.youtube.com/watch?v=Y4dV9I10bUc
I answer multiple questions about game marketing and the budget for it.
Videos I reference:
Production vs. Marketing Budgets: https://www.youtube.com/watch?v=fTgsVxJUueg
I talk about straight guys and what I think a lot of them miss out on.
Videos I reference:
Being A Gay Game Developer: https://www.youtube.com/watch?v=a8fmAt3Ro_Y
Coming Out Stories: https://www.youtube.com/watch?v=8bvASm9ZQZA
Being Happy: https://www.youtube.com/watch?v=tLD4AaDDN0U
It's OK To Be Proud: https://youtu.be/UgySuU7_xcQ
I talk about how my skills changed over the decades, going from just programming to doing design and management as well, and how those skills expanded and improved.
It's easier than ever to make a video game...and this has caused some issues.
Videos I reference:
Discoverability: https://www.youtube.com/watch?v=lmgJVUuS1I8
"Bad Games": https://www.youtube.com/watch?v=vp17yIB6Ijo
Great Video Game Crash Of 1983: https://www.youtube.com/watch?v=dwT228jMziA